,TXTPS | Capital Causeway Chapter 1 Variation: Capital Causeway - Chaos |
Chapter 2 → Factory Fright |
Capital Causeway is the first level in Yooka-Laylee and the Impossible Lair. The variant version is Chaos. Factory Fright follows this stage.
Overview[]
As the first chapter in the game, Capital Causeway has a simple design, teaching the players basic mechanics such as rolling, Ghost Quill challenges, hidden collectibles, Laylee Bells, Checkmates, and swimming.
Environment[]
The chapter starts in a small home, with several boxes in it. Outside is a downhill path that leads to the main town.
T.W.I.T Coins[]
Coin | Description | Image |
---|---|---|
~Coin 1~ ![]() |
When the player first starts the level, the first T.W.I.T. Coin is hidden right above the player, but it is hidden behind a wall. The only way to reach it is by walking outside and jumping on top of the tallest box, and then to roll towards the ledge with two quills, and then jump in mid-air. Upon entering, the wall disappears and the first T.W.I.T. Coin will be revealed to the player. | ![]() (Fig. 1a) A hidden T.W.I.T. coin found above the starting house. |
~Coin 2~ ![]() |
After the player enters the door at the end of the first segment of the level (located after the third and before the third checkmate), the player will naturally encounter the second T.W.I.T. coin. Yooka and Laylee can easily jump and grab without much difficulty. | ![]() (Fig 2a) "LOOK! SOME TWIT LEFT A COIN HERE! LET'S GRAB IT!" -Yooka |
~Coin 3~ ![]() |
When the player leaves the tall house that appears after the fourth checkmate, they will encounter a yellow house (Fig. 3a). lower door is locked, while the upper door contains the third T.W.I.T. coin. The player must not destroy the large box, as it is mandatory to access the upper door.
Once reached, the player will encounter a room full of unstable platforms (Fig. 3b). By touching the blue Ghost Quill - Heidi, it will throw nine different quills that move vertically. By collecting all of the quills, Heidi will allow the player to collect the third T.W.I.T. Coin above the exit (Fig. 3c). The main challenge of collecting the quills is that Yooka must collect them without falling through the unstable platforms. If the player falls without collecting the quills, the player must be defeated to reset back to the last checkmate to allow Heidi to spawn again, as reentering the building immediately will not cause Heidi to respawn. |
![]() (Fig. 3a) A yellow building with two doors. The bottom door is locked, but the upper door contains a secret. Use the boxes to access the upper door! ![]() (Fig. 3b) A room with Heidi! Touch her to activate her challenge. Careful not to fall down, as the challenge takes place on the unstable platforms! The T.W.I.T. Coin will appear next to the exit. ![]() (Fig. 3c) T.W.I.T. Coin revealed! |
~Coin 4~ ![]() |
After the fifth checkmate that's located inside of the house, the next room contains several unstable platforms (Fig. 4a). Climb up the unstable platforms onto the room to the left to reveal a hidden room (Fig. 4b). This room contains two quillions and the fourth T.W.I.T. Coin | ![]() (Fig. 4a) Unstable platforms found after the fifth. ![]() (Fig. 4b) A hidden room containing a T.W.I.T. Coin. |
~Coin 5~ ![]() |
After the final checkmate inside of the building, the player will eventually stumble across multiple unstable platforms, wooden platforms on the right and a T.W.I.T. Coin to the left behind a large box. Roll off the platforms and land the middle platform platform. Jump in the middle of the roll if necessary. | ![]() (Fig. 5a) Jump to the left platforms to collect the T.W.I.T. Coin. |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Other Locations[]
Checkmates[]
In Capital Causeway, aside from the first checkmate, there are six checkmates in total within the level. In total, there are seven checkmates. If the "Less Checkmates" tonic is equipped, the only checkmate that appears within the level (aside from the first one) is the fifth checkmate, who appears in the middle of the level. If the "More Checkmates" tonic, an extra checkmate will appear between checkmates 3 and 4.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
---|
Gallery[]
Trivia[]
References[]
,TXTPS | Capital Causeway - Chaos Chapter 1 Base State: Capital Causeway |
Chapter 2 → Factory Fright |
Capital Causeway - Chaos is the variation of Capital Causeway, the first level of Yooka-Laylee and the Impossible Lair, but due to how late in the game it is unlocked, it may be considered to be one of the final levels. Capital Causeway - Chaos and its base state is the chapter before Factory Fright.
The variation of this chapter is unlocked by helping the Blamphibian Angler find his rod. His rod is on the ledge above the first Planker you encounter in the overworld, while the Blamphibian himself is at the bottom-right corner of the beach. After helping him, go back to the ledge. When you speak to him, his line starts to shake and he pulls the town right out of the book. If you talk to him again, he'll put the town back
Overview[]
The chapter takes place in the same town as before, but this time it's been completely decimated, as the buildings had all been literally torn out from the ground
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
---|---|---|
~Coin 1~ ![]() |
||
~Coin 2~ ![]() |
Yooka and Laylee in the tower house. The green gate is was close! | |
~Coin 3~ ![]() |
||
~Coin 4~ ![]() |
||
~Coin 5~ ![]() |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
---|---|---|
|
Other Locations[]
Checkmates[]
In Capital Causeway - Chaos, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
---|