← Chapter 12 Buzzsaw Falls |
Cliffside Quest Chapter 13 Variation: Cliffside Quest - Cold |
Chapter 14 → Hazard Hanger |
Cliffside Quest is the thirteenth chapter in Yooka-Laylee and the Impossible Lair. The state change variation is Cold, and Cliffside Quest is the chapter after Buzzsaw Falls and the chapter it's before is Hazard Hanger.
Overview[]
Unlike the other chapters, Cliffside Quest is non-linear. Yooka and Laylee are given a large area to explore, and are tasked with collecting five colored gems to unlock the cage holding the Beettalion member.
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
---|---|---|
~Coin 1~ |
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~Coin 2~ |
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~Coin 3~ |
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~Coin 4~ |
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~Coin 5~ |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
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Other Locations[]
Checkmates[]
In Cliffside Quest, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
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Gallery[]
Trivia[]
References[]
← Chapter 12 Buzzsaw Falls |
Cliffside Quest - Cold Chapter 13 Base State: Cliffside Quest |
Chapter 14 → Hazard Hangar |
Cliffside Quest - Cold is the thirteenth chapter variation in Yooka-Laylee and the Impossible Lair, and the base state is Cliffside Quest. Cliffside Quest - Cold and its base state is the chapter after Buzzsaw Falls and it is also the chapter before Hazard Hangar.
Overview[]
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
---|---|---|
~Coin 1~ |
||
~Coin 2~ |
||
~Coin 3~ |
||
~Coin 4~ |
||
~Coin 5~ |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
---|---|---|
|
Other Locations[]
Checkmates[]
In Cliffside Quest - Cold, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
---|