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← Chapter 10
Ropeburn Ridge

Conveyor Chaos
Chapter 11
Variation: Conveyor Chaos - Crosswire
Chapter 12
Buzzsaw Falls


Conveyor Chaos is the eleventh chapter in Yooka-Laylee and the Impossible Lair. The state change variation is Crosswire, and Conveyor Chaos is the chapter after Ropeburn Ridge and the Conveyor Chaos is the chapter before Buzzsaw Falls.

Overview[]

Environment[]

T.W.I.T Coins[]

Coin Description Image

~Coin 1~

T.W.I.T. Coin 1

~Coin 2~

T.W.I.T. Coin 2

~Coin 3~

T.W.I.T. Coin 3

~Coin 4~

T.W.I.T. Coin 4

~Coin 5~

T.W.I.T. Coin 5

Ghost Quills[]

Ghost Quills (In order of appearance throughout the level)
Ghost Writer Location


Other Locations[]

Checkmates[]

In Conveyor Chaos, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.

LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.

MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.

Checkmate Description Image
1
At the beginning of the level, the first checkmate will appear exactly where the player spawns.
2
3
4
5
6
7

Laylee Bells[]

Quillions[]

Secret Locations[]

Click "Show" to reveal Secret Locations


Gallery[]

Trivia[]

References[]

← Chapter 10
Ropeburn Ridge

Conveyor Chaos - Crosswire
Chapter 11
Base State: Conveyor Chaos
Chapter 12
Buzzsaw Falls


Conveyor Chaos - Crosswire is the eleventh chapter variation in Yooka-Laylee and the Impossible Lair, and the base state is Conveyor Chaos. Conveyor Chaos - Crosswire and its base state is the chapter after Ropeburn Ridge and it is also the chapter before Buzzsaw Falls.

Overview[]

Environment[]

T.W.I.T Coins[]

Coin Description Image

~Coin 1~

T.W.I.T. Coin 1

~Coin 2~

T.W.I.T. Coin 2

~Coin 3~

T.W.I.T. Coin 3

~Coin 4~

T.W.I.T. Coin 4

~Coin 5~

T.W.I.T. Coin 5

Ghost Quills[]

Ghost Quills (In order of appearance throughout the level)
Ghost Writer Location


Other Locations[]

Checkmates[]

In Conveyor Chaos - Crosswire, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.

LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.

MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.

Checkmate Description Image
1
At the beginning of the level, the first checkmate will appear exactly where the player spawns.
2
3
4
5

Laylee Bells[]

Quillions[]

Secret Locations[]

Click "Show" to reveal Secret Locations


Gallery[]

Trivia[]

References[]

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