← Chapter 10 Ropeburn Ridge |
Conveyor Chaos Chapter 11 Variation: Conveyor Chaos - Crosswire |
Chapter 12 → Buzzsaw Falls |
Conveyor Chaos is the eleventh chapter in Yooka-Laylee and the Impossible Lair. The state change variation is Crosswire, and Conveyor Chaos is the chapter after Ropeburn Ridge and the Conveyor Chaos is the chapter before Buzzsaw Falls.
Overview[]
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
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~Coin 1~ ![]() |
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~Coin 2~ ![]() |
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~Coin 3~ ![]() |
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~Coin 4~ ![]() |
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~Coin 5~ ![]() |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
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Other Locations[]
Checkmates[]
In Conveyor Chaos, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
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Gallery[]
Trivia[]
References[]
← Chapter 10 Ropeburn Ridge |
Conveyor Chaos - Crosswire Chapter 11 Base State: Conveyor Chaos |
Chapter 12 → Buzzsaw Falls |
Conveyor Chaos - Crosswire is the eleventh chapter variation in Yooka-Laylee and the Impossible Lair, and the base state is Conveyor Chaos. Conveyor Chaos - Crosswire and its base state is the chapter after Ropeburn Ridge and it is also the chapter before Buzzsaw Falls.
Overview[]
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
---|---|---|
~Coin 1~ ![]() |
||
~Coin 2~ ![]() |
||
~Coin 3~ ![]() |
||
~Coin 4~ ![]() |
||
~Coin 5~ ![]() |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
---|---|---|
|
Other Locations[]
Checkmates[]
In Conveyor Chaos - Crosswire, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
---|