← Chapter 13 Cliffside Quest |
Hazard Hangar Chapter 14 Variation: Hazard Hangar - Hung |
Chapter 15 → Turbine Trouble |
Hazard Hangar (erroneously spelled Hazard Hanger in-game[1]) is the fourteenth chapter in Yooka-Laylee and the Impossible Lair. The state change variation is Hung. Hazard Hangar is the chapter after Cliffside Quest and the chapter before Turbine Trouble.
Overview[]
Hazard Hangar is an airplane hangar full of many moving platforms that can crush Yooka and Laylee or hurt them with spikes. Green goo also covers most of the bottom of the level, which will instantly kill them if they touch it. Towards the end of the level, Yooka and Laylee must grab onto a netting and dodge Copter Meanyions and spikes as it crosses a large pit. If they stay on the netting after it reaches the end of the pit and climbs upward, they can follow it to a Ghost Quill which will spawn a secret exit if Yooka and Laylee can collect all of its Quills. The last part of the level, should Yooka and Laylee not take the Secret Exit, contains Homing Cannons that they must dodge while breaking through crates.
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
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~Coin 1~ ![]() |
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~Coin 2~ ![]() |
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~Coin 3~ ![]() |
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~Coin 4~ ![]() |
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~Coin 5~ ![]() |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
---|---|---|
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Other Locations[]
Checkmates[]
In Hazard Hanger, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
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Gallery[]
Trivia[]
References[]
← Chapter 13 Cliffside Quest |
Hazard Hangar - Hung Chapter 14 Base State: Hazard Hangar |
Chapter 15 → Turbine Trouble |
Hazard Hangar - Hung is the fourteenth chapter variation in Yooka-Laylee and the Impossible Lair. The base state is Hazard Hangar, which is the chapter after Cliffside Quest and the chapter before Turbine Trouble.
To unlock this level, Yooka and Laylee must flip a switch near the Tome in the overworld. This causes the platform with the Tome to flip upside down, which in turn flips the entire level upside down
Overview[]
Hazard Hangar is an airplane hangar much like its base state. In this variation of the stage, the entire stage has been flipped upside down. In addition, there are many platforms which rotate 90 degrees every few seconds, with two of the sides having spikes on them.
Environment[]
T.W.I.T Coins[]
Coin | Description | Image |
---|---|---|
~Coin 1~ ![]() |
||
~Coin 2~ ![]() |
||
~Coin 3~ ![]() |
||
~Coin 4~ ![]() |
||
~Coin 5~ ![]() |
Ghost Quills[]
Ghost Quills (In order of appearance throughout the level) | ||
---|---|---|
|
Other Locations[]
Checkmates[]
In Hazard Hangar - Hung, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.
LC = Checkmate will disappear if the Ha"Less Checkmates" tonic is equipped.
MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.
Checkmate | Description | Image | |
---|---|---|---|
At the beginning of the level, the first checkmate will appear exactly where the player spawns. | |||
Laylee Bells[]
Quillions[]
Secret Locations[]
Click "Show" to reveal Secret Locations |
---|