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← Chapter 14
Hazard Hanger

Turbine Trouble
Chapter 15
Variation: Turbine Trouble - Tidal
Chapter 16
Queasy Quay


Turbine Trouble is the fifteenth chapter in Yooka-Laylee and the Impossible Lair. The state change variation is Unknown, and Turbine Trouble is the chapter after Hazard Hangar and it is also the chapter before Queasy Quay.

Overview[]

Environment[]

T.W.I.T Coins[]

Coin Description Image

~Coin 1~

T.W.I.T. Coin 1

~Coin 2~

T.W.I.T. Coin 2

~Coin 3~

T.W.I.T. Coin 3

~Coin 4~

T.W.I.T. Coin 4

~Coin 5~

T.W.I.T. Coin 5

Ghost Quills[]

Ghost Quills (In order of appearance throughout the level)
Ghost Writer Location


Other Locations[]

Checkmates[]

In Turbine Trouble, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.

LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.

MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.

Checkmate Description Image
1
At the beginning of the level, the first checkmate will appear exactly where the player spawns.
2
3
4
5
6
7

Laylee Bells[]

Quillions[]

Secret Locations[]

Click "Show" to reveal Secret Locations


Gallery[]

Trivia[]

References[]

← Chapter 14
Hazard Hangar

Turbine Trouble - Tidal
Chapter 15
Base State: Turbine Trouble
Chapter 16
Queasy Quay


Turbine Trouble - Tidal is the fifteenth chapter variation in Yooka-Laylee and the Impossible Lair, and the base state is Turbine Trouble. Turbine Trouble - Tidal and its base state is the chapter after Hazard Hangar and it is also the chapter before Queasy Quay.

Overview[]

Environment[]

T.W.I.T Coins[]

Coin Description Image

~Coin 1~

T.W.I.T. Coin 1

~Coin 2~

T.W.I.T. Coin 2

~Coin 3~

T.W.I.T. Coin 3

~Coin 4~

T.W.I.T. Coin 4

~Coin 5~

T.W.I.T. Coin 5

Ghost Quills[]

Ghost Quills (In order of appearance throughout the level)
Ghost Writer Location


Other Locations[]

Checkmates[]

In Turbine Trouble - Tidal, aside from the first checkmate, there are _ checkmates in total within the level. In total, there are _ checkmates.

LC = Checkmate will disappear if the "Less Checkmates" tonic is equipped.

MC = Checkmate will only appear if the "More Checkmates" tonic is equipped.

Checkmate Description Image
1
At the beginning of the level, the first checkmate will appear exactly where the player spawns.
2
3
4
5

Laylee Bells[]

Quillions[]

Secret Locations[]

Click "Show" to reveal Secret Locations


Gallery[]

Trivia[]

References[]

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